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;;; $DOOMDIR/config.el -*- lexical-binding: t; -*-
(remove-hook 'doom-first-input-hook #'evil-snipe-mode)
;; Place your private configuration here! Remember, you do not need to run 'doom
;; sync' after modifying this file!


;; Some functionality uses this to identify you, e.g. GPG configuration, email
;; clients, file templates and snippets. It is optional.
;; (setq user-full-name "John Doe"
;;       user-mail-address "john@doe.com")

;; Doom exposes five (optional) variables for controlling fonts in Doom:
;;
;; - `doom-font' -- the primary font to use
;; - `doom-variable-pitch-font' -- a non-monospace font (where applicable)
;; - `doom-big-font' -- used for `doom-big-font-mode'; use this for
;;   presentations or streaming.
;; - `doom-symbol-font' -- for symbols
;; - `doom-serif-font' -- for the `fixed-pitch-serif' face
;;
;; See 'C-h v doom-font' for documentation and more examples of what they
;; accept. For example:
;;
;;
(setq doom-font (font-spec :family "Berkeley Mono" :size 12.0))
;; If you or Emacs can't find your font, use 'M-x describe-font' to look them
;; up, `M-x eval-region' to execute elisp code, and 'M-x doom/reload-font' to
;; refresh your font settings. If Emacs still can't find your font, it likely
;; wasn't installed correctly. Font issues are rarely Doom issues!

;; There are two ways to load a theme. Both assume the theme is installed and
;; available. You can either set `doom-theme' or manually load a theme with the
;; `load-theme' function. This is the default:
(setq doom-theme 'doom-one)
;; Specify both a dark and light theme, like so and Doom will choose which one
;; to load based on your system light/dark setting:
;;
;;   (setq doom-theme '(doom-one   . doom-one-light))   ; (DARK . LIGHT)
;;
;; If you want more pro-active theme switching based on OS light/dark mode, look
;; up the `auto-dark' package.

;; This determines the style of line numbers in effect. If set to `nil', line
;; numbers are disabled. For relative line numbers, set this to `relative'.
(setq display-line-numbers-type t)

;; If you use `org' and don't want your org files in the default location below,
;; change `org-directory'. It must be set before org loads!
(setq org-directory "~/org/")

(setq-default vterm-shell "/usr/bin/fish")
(setq-default explicit-shell-file-name "/usr/bin/fish")

(setq-default vterm-shell "/usr/bin/fish")
(setq-default explicit-shell-file-name "/usr/bin/fish")

(remove-hook 'doom-first-input-hook #'evil-snipe-mode)

(evil-define-key '(normal visual operator) 'global
  "n" 'evil-backward-char
  "e" 'evil-next-line
  "i" 'evil-previous-line
  "o" 'evil-forward-char)

(evil-define-key '(normal visual operator) 'global
  "l" 'evil-backward-word-begin
  "L" 'evil-backward-WORD-begin
  "u" 'evil-forward-word-end
  "U" 'evil-forward-WORD-end
  "y" 'evil-forward-word-begin
  "Y" 'evil-forward-word-begin)

(with-eval-after-load 'evil-ex
  (define-key evil-ex-completion-map (kbd "C-l") 'left-word)
  (define-key evil-ex-completion-map (kbd "C-y") 'right-word))

(evil-define-key 'normal 'global
  "s" 'evil-insert
  "S" 'evil-insert-line
  "t" 'evil-append
  "T" 'evil-append-line
  "h" 'evil-open-below
  "H" 'evil-open-above)

(evil-define-key '(normal visual) 'global
  "w" 'evil-change
  "W" 'evil-change-line)

(evil-define-key 'normal 'global
  "x" 'evil-delete-char
  "c" 'evil-yank
  "v" 'evil-paste-after
  "X" 'evil-delete-line
  "C" 'evil-yank-line
  "V" 'evil-paste-before)

(evil-define-key 'visual 'global
  "x" 'evil-delete
  "c" 'evil-yank
  "v" 'evil-paste-after)

(evil-define-key 'normal 'global
  "z" 'evil-undo
  "Z" 'evil-redo)

(evil-define-key 'normal 'global
  "a" 'evil-visual-char
  "A" 'evil-visual-line
  "ga" 'evil-visual-restore)

(evil-define-key '(normal visual operator) 'global
  "p" 'evil-find-char-to
  "P" 'evil-find-char-to-backward
  "b" 'evil-repeat-find-char
  "B" 'evil-repeat-find-char-reverse
  "k" 'evil-search-next
  "K" 'evil-search-previous)

(with-eval-after-load 'evil
 (evil-define-key '(operator visual) 'global "r" evil-inner-text-objects-map))
(define-prefix-command 'my-colemak-fold-map)
(evil-define-key '(normal visual) 'global "j" 'my-colemak-fold-map)

(define-key my-colemak-fold-map "j" 'evil-scroll-line-to-center)
(define-key my-colemak-fold-map "n" 'evil-scroll-line-to-top)
(define-key my-colemak-fold-map "e" 'evil-scroll-line-to-bottom)

(evil-define-key 'normal 'global
  "gK" 'evil-lookup)

(evil-define-key 'normal 'global
  (kbd "C-w n") 'evil-window-left
  (kbd "C-w e") 'evil-window-down
  (kbd "C-w i") 'evil-window-up
  (kbd "C-w o") 'evil-window-right)
;; Whenever you reconfigure a package, make sure to wrap your config in an
;; `with-eval-after-load' block, otherwise Doom's defaults may override your
;; settings. E.g.
;;
;;   (with-eval-after-load 'PACKAGE
;;     (setq x y))
;;
;; The exceptions to this rule:
;;
;;   - Setting file/directory variables (like `org-directory')
;;   - Setting variables which explicitly tell you to set them before their
;;     package is loaded (see 'C-h v VARIABLE' to look them up).
;;   - Setting doom variables (which start with 'doom-' or '+').
;;
;; Here are some additional functions/macros that will help you configure Doom.
;;
;; - `load!' for loading external *.el files relative to this one
;; - `add-load-path!' for adding directories to the `load-path', relative to
;;   this file. Emacs searches the `load-path' when you load packages with
;;   `require' or `use-package'.
;; - `map!' for binding new keys
;;
;; To get information about any of these functions/macros, move the cursor over
;; the highlighted symbol at press 'K' (non-evil users must press 'C-c c k').
;; This will open documentation for it, including demos of how they are used.
;; Alternatively, use `C-h o' to look up a symbol (functions, variables, faces,
;; etc).
;;
;; You can also try 'gd' (or 'C-c c d') to jump to their definition and see how
;; they are implemented.